result count: 24
guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490053 | Slash (strings) Inflicts (DMG0) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 50 RangeType: target(0) | |
490477 | Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 85 | 0: 501006 | AttackDistance: 50 RangeType: target(0) | |
491461 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500167 | AttackDistance: 50 RangeType: target(0) | |
491462 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500167 | AttackDistance: 50 RangeType: target(0) | |
491662 | Flying Arrow Bolt (strings) Inflicts (DMG0) ranged weapon DPS on target, adding a [500081|Bleed] effect. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 505689 4: Bleed 500081 | AttackDistance: 200 RangeType: target(0) | |
492845 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 50 RangeType: target(0) | |
493218 | Sting Attack (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 1 | 0: 500972 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
493285 | Slash (strings) Inflicts (DMG0) main hand weapon DPS, with the possibility of causing Bleed on the target. When the target is under the effect of Fear, an additional (DMG8) main hand weapon DPS will be inflicted on the target. (An axe or sword must be equipped for the possibility of Bleed.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 620343 | AttackDistance: 50 RangeType: target(0) | |
493981 | Guardian Hammer Blow (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500972 4: Stun 502570 | AttackDistance: 50 RangeType: target(0) | |
494079 | Slash (strings) Inflicts (DMG1) main hand weapon DPS on target, with the chance of an additional Bleed effect. (Bleed effect requires equipped axe or sword.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504602 1: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 50 RangeType: target(0) | |
494168 | Giant Pincer Attack (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500972 4: 500972 8: Smashed Armor 504809 | AttackDistance: 100 RangeType: target(0) | |
494949 | Slash (strings) Causes (DMG0) main hand weapon DPS, and may cause a Bleed effect. Upon hitting a target with Slash your healing is increased by (Buff0-505732) and your rage by (Buff8-Dot) for (Buff-Time-505732) seconds. (Must have axe or sword equipped to cause Bleed effect, and the healing increase effect cannot be triggered again for (Buff-Time-505733) seconds after the effect has ended.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: Angry Spirit 506531 | AttackDistance: 90 RangeType: target(0) | |
494974 | Slash (strings) Causes (DMG1) main hand weapon DPS and may cause Bleed. (Must have axe or sword equipped to cause Bleed effect.) Use this during a Probing Attack in Battle Faith state when you hit a target to decrease aggro by (Buff8-0)% for (Buff8-Time) seconds. ([SC_SKILLTIPS_CD_1|Once the effect is over it cannot be triggered again for ](Buff-Time-505846)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504602 1: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: Battle Faith Effect 505845 | AttackDistance: 50 RangeType: target(0) | |
495183 | Sys495183_name (strings) Sys495183_shortnote | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 501843 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 200 RangeType: target(0) | |
495423 | Tear Apart (strings) Inflicts (DMG0) physical damage on target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 52 | 0: 500972 | AttackDistance: 50 RangeType: target(0) | |
495702 | Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 85 | 0: 501006 4: Bleed 506865 | AttackDistance: 50 RangeType: target(0) | |
496661 | Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 85 | 0: Slash 508286 4: Bleed 508287 | AttackDistance: 50 RangeType: target(0) | |
498583 | Slash (strings) Inflicts (DMG0) main hand weapon DPS on target. Each successful hit has a chance of causing target to [621166|Electrocution]. (Bleed effect requires axe- or sword-type weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: Electrocution 621166 | AttackDistance: 50 RangeType: target(0) | |
498632 | Slash (strings) Inflicts (DMG0) [SC_SKILLTIPS_DARK|Dark Damage] to the target and includes a Bleed effect. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 621312 4: Bleed 621326 5: Bleed 621313 8: 626686 | AttackDistance: 225 RangeType: target(0) | |
498761 | Slash (strings) Inflicts (DMG0) main hand weapon physical DPS on target. Can also cause Bleed. (Bleed effect requires axe or sword type weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 621573 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 621574 | AttackDistance: 50 RangeType: target(0) | |
499077 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 501006 4: Bleed 506865 | AttackDistance: 300 RangeType: target(0) | |
499113 | Open Wound (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 622016 1: 622006 | AttackDistance: 75 RangeType: target(0) | |
499497 | Slash (strings) Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 623008 | AttackDistance: 50 RangeType: target(0) | |
499828 | Slash (strings) Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 623416 | AttackDistance: 50 RangeType: target(0) |