ID: 423746

Text:

Name
Delay

Note

Description
Kill plant spirits in the area.

AcceptDetail
[$PLAYERNAME]? Great, finally...it's really good to see a living person.

I originally thought we'd taken out the enemy's base...but it was a trap...the plants inside suddenly charged, and before my army could regroup, they were attacking. A lot of people died inside...only a few escaped...and I was injured...

As I escaped, I realized that these spirits have banded together, and I'm afraid their next move will be to attack our temporary base...I can't wait for that. Please! You must delay them. If you can kill some of the Entlings and Bolmu, I think it will interrupt their plan.

CompleteDetail
Thank you. Thank you for stopping these spirits and thank you for avenging my comrades...

But they are still assembling, and the crisis hasn't been averted. I'll stay here and continue to observe. Please continue to exterminate them!

UnCompleteDetail
I'm sorry...I'm too weak...

Rewards:

XP: 3961Honor: 0TP: 79Gold: 1536
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*(0)item1: 1*Catapult Part(208677)spell1: (0)
choice2: 1*(0)item2: 1*(0)spell2: (0)
choice3: 1*(0)item3: 1*(0)spell3: (0)
choice4: 1*(0)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 30(28/38)Loop: 1Prequest: (0)
check1: 1*(0)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 1*(0)kill1: Defeat 3*Contaminated Entling(104877)
item2: 1*(0)kill2: Defeat 3*Bolinthya Entling(104876)
item3: 1*(0)kill3: Defeat 3*Wild Bolmu(104771)
item4: 1*(0)kill4: Defeat 3*Bolinthya Bolmu(104770)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 1*(544699)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: (0)

Delete:

deleteitem1: 0*(544699)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: (0)procrate1: 0%getitem1: 1*(0)
clickitem2: (0)procrate2: 100%getitem2: 1*(0)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 100%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Injured Dante Balek(117098)taker: (0)questlink1: (0)
starter2: (0)tag: E:190-Invasion(313)questlink2: (0)
starter3: (0)catalog: Bolinthya Rift(224)questlink3: (0)
starter4: (0)team: 0questlink4: (0)
starter5: (0)type: 0; questlink5: (0)
questgroup: 0; grouplv: 0; controltype: 0;

Scripts:

onbegin

onaccept

ondelete
0

oncomplete

onclickobjbegin

onclickobjend

request