result count: 6

guidiconnamecasttimecd group,magicinfo
490309570824Throw
(strings)

Throws a hidden weapon at the target causing [SC_SKILLTIPS_DMG|Physical Damage] amounting to (DMG0) main hand weapon DPS plus (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage].
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength.)

]
cast: 0
>delay: 0
hits: 1
>delay 1
790: 502578
1: 620283
AttackDistance: 0
RangeType: target(0)
490338571993Combo Throw
(strings)

Throws 2 hidden weapons in series, each of which causes [SC_SKILLTIPS_DMG|Physical Damage] amounting to (DMG0) main hand weapon DPS + (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage].
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength.)

]
cast: 0
>delay: 0
hits: 2
>delay 1
120: 502578
1: 620283
AttackDistance: 0
RangeType: target(0)
491187571993Combo Throw
(strings)

Throws 4 hidden weapons in series, each of which causes (DMG0) damage, based on the DPS of the main hand weapon + (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] [SC_SKILLTIPS_DMG|physical damage].

[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 4
>delay 0.5
120: 502578
1: 620283
AttackDistance: 0
RangeType: target(0)
491521570824Throw
(strings)

Throws a hidden weapon at the target causing [SC_SKILLTIPS_DMG|Physical Damage] amounting to(DMG0) main hand weapon DPS + (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] and slows the target for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength.)

]
cast: 0
>delay: 0
hits: 1
>delay 1
790: 620283
4: Crippling Throw Slowdown 501917
5: Crippling Throw Slowdown 503864
AttackDistance: 0
RangeType: target(0)
497820570824Sys497820_name
(strings)

Sys497820_shortnote
cast: 0
>delay: 0
hits: 1
>delay 1
790: 620283
4: 620438
5: 620215
8: 504717
AttackDistance: 0
RangeType: target(0)
499867570824Throw
(strings)

Throws a hidden weapon at the target, causing (DMG0) damage, based on the DPS of the main hand weapon + (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] [SC_SKILLTIPS_DMG|physical damage]
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
790: 620283
4: Psychic Projectile 623417
AttackDistance: 0
RangeType: target(0)