ID: 425211

Text:

Name
Military Emergency

Note

Description
Foil the remodeled soldier ambush, allowing the King and principality representatives to safely evacuate to [ZONE_ETLIZ|Edliss Ruins].

AcceptDetail
You're probably wondering...why standard remodeled soldier tactics are causing so many problems for the Order of Dark Glory mercenaries.

It's true, [106620|Naghur's] remodeled soldiers are a thorn in our side, but it's not usually a big deal. It's their numbers that are the main problem.

I've already run out of warriors, but the enemy's numbers...continue to increase... You understand why I feel so helpless...

Er... The King and others wish to leave, no matter what... First let's eliminate the immediate threat.

CompleteDetail
Ah... Everybody present and accounted for!

The safety of the King and principality representatives is assured, for the moment at least.

UnCompleteDetail
...extremely difficult. That's why our casualties are so high.

Still...that's the way it is around here. You get used to it.

Rewards:

XP: 1026137Honor: 0TP: 2850Gold: 6106
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*Alliance Reinforcements Metal Gloves(230373)item1: 100*Public Event Points(545752)spell1: (0)
choice2: 1*Alliance Reinforcements Chainmail Gloves(230380)item2: 1*(0)spell2: (0)
choice3: 1*Alliance Reinforcements Leather Gloves(230387)item3: 1*(0)spell3: (0)
choice4: 1*Alliance Reinforcements Robe Gloves(230394)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 72(70/80)Loop: 0Prequest: (0)
check1: 1*Royal Summons(425210)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 1*Counter the Remodeled Soldiers' Attack(546293)kill1: 1*(0)
item2: 1*(0)kill2: 1*(0)
item3: 1*(0)kill3: 1*(0)
item4: 1*(0)kill4: 1*(0)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 1*(0)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: Further Deliberations(425212)

Delete:

deleteitem1: 0*Counter the Remodeled Soldiers' Attack(546293)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: (0)procrate1: 0%getitem1: 1*(0)
clickitem2: (0)procrate2: 100%getitem2: 1*(0)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 100%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Papp Hesof(120273)taker: (0)questlink1: (0)
starter2: (0)tag: z23-Chrysalia(129)questlink2: (0)
starter3: (0)catalog: Chrysalia(236)questlink3: (0)
starter4: (0)team: 0questlink4: (0)
starter5: (0)type: 0; questlink5: (0)
questgroup: 0; grouplv: 0; controltype: 0;

Scripts:

onbegin

onaccept
Z23_Quest425211_00

ondelete
0

oncomplete
@Lua_ZonePE_3th_GetScore(100)

onclickobjbegin

onclickobjend

request