result count: 5

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Sys422337_nameDelving into the Sabinean Cave
Sys422337_szquest_accept_detailThe Sabinean apemen have never been terribly friendly towards Elves, however, from an ecological point of view, their existence is essential.\n\nSince the Sabineans have been ambushing Elven students, the Masters explored the Cave and decided to allow students to disrupt Sabinean activities and divert their attention. This also allows us to determine whether or not students are able to drive off violently aggressive enemies before they leave the island.\n\nThis is your final task... put simply, your objective is to run the Sabineans ragged.\n\nThe ferocious Sabineans attack other creatures without hesitation. Their only fear are the pincers of the [101936|Whistle Lake Crab]. Perhaps that's why they don't range towards Whistle Lake. It's this weakness that we're going to exploit. \n\nFirst catch some [<S>101936|Whistle Lake Crabs] in Whistle Lake and then release them inside the [ZONE_SAPIENCE DEN|Sabinean Cave]. If you can cause a Sabinean riot, it should give us and the animals nearby a moment of peace.\n\nRemember! The Sabinean apemen will very likely attack you without mercy. After you release the [<S>101936|Whistle Lake Crabs], be sure to keep your guard up.
Sys422337_szquest_complete_detailGreat Holy King!\nLike the good Elves of your time, this generation is blessed by the power of nature! \n\nYou will do great things, all to the greater glory of the Holy King.
Sys422337_szquest_descCatch [<S>101936|Whistle Lake Crabs] in Whistle Lake and release them in the [ZONE_SAPIENCE DEN|Sabinean Cave]. Once the Sabineans are in uproar, return to [112849|Dilothian].
Sys422337_szquest_uncomplete_detailTo reduce the number of Sabinean attacks, you must first catch [<S>101936|Whistle Lake Crabs] in Whistle Lake and then release them in the [ZONE_SAPIENCE DEN|Sabinean Cave]. We want to disrupt them so that nearby animals can get some peace and quiet.