result count: 5

keystringeneu
Sys423821_nameOccasionally one needs to relax
Sys423821_szquest_accept_detailEver since we were attacked at camp and forced to move here to defend, Captain Fanger has been extremely busy. He's spent more and more time working, with less and less time to rest or sleep. At this rate, he'll soon collapse. What would happen if the sub-humans were to attack then?\n\nI've already asked him to take a break a few times, but he still forces himself to keep working. He's not looking good, so we need to think of a way to get him to relax.\n\nEven though I'm an herbalist, to make the trip easier and based on other demand considerations, I didn't bring over many herbs that weren't for treating wounds or illnesses. But now that they are needed, it's hard to prepare the appropriate recipes. \n\nBut there's still a way to prepare a medicine with the same kind effect. When we were still back at the camp, I found many new kinds of herbs in the area. One of them is effective at calming the nerves. But the region near the camp is now controlled by sub-humans, so it's very dangerous. There's no way I could go there myself.\n\nYou adventurers have strong constitutions. Not to mention that you've passed through such a dangerous place as the [ZONE_QUO'AT_ICE_PLAINS_EAST_RESPONT|Quodate Plains]. Your skill should be beyond this level. So can you help me bring back some herbs?
Sys423821_szquest_complete_detailExcellent, this is the right herb. Don't worry about the way it looks. Just taking a wiff of it will relax you. If you brew its leaves it will be very effective.\r\n\r\nWait just a moment. In order for it to be the most effective, I need to process it a little.
Sys423821_szquest_descCollect 8 [<S>209047|Huairshee Grass] for [117494|Hawn Hebol].
Sys423821_szquest_uncomplete_detailAlthough there are many dangers along the road, that shouldn't be a problem for someone of your caliber, right?